To view the requirements of this program, please click here.
Mr. Stephen Umland
This program is part of the Computer Technology Division. The Interim Division Chair is Ms. Darlene Wood.
Simulation and Game Development (A25450)
The Simulation and Game Development Curriculum provides a broad background in simulation and game development with practical applications in creative arts, visual arts, audio/video technology, creative writing, modeling, design, programming and management.
Students will receive hands-on training in design, 3D modeling, software engineering, database administration and programming for the purpose of creating simulations and games.
Graduates should qualify for employment as designers, artists, animators, programmers, database administrators, testers, quality assurance analysts, engineers and administrators in the entertainment industry, the health care industry, engineering, forensics, education, NASA and government agencies.
In addition to the degree program, Simulation and Game Development offers a diploma for those seeking to be a Simulation Modeling Technician. There are also a variety of specialized certificates such as SGD Basics, Interactive 3D, SG Programming, and SG Design Fundamentals. A SGD Basics certificate is available for high school students in the Career and College Promise program.
Classes are available in the classroom, online, and blended. To view course descriptions, please click here. Simulation and Game Development courses have a course prefix of SGD.
For more information about the Simulation and Game Development program, please contact:
Mr. Stephen Umland, Department Chair